

Each area has a Shop Floor, where you can spend shards acquired in exchange for health recovery, Skills and Modifiers. The higher you get in The Tower, the more complex floors will become. Each area is unique and introduces new types of enemies.

And the clearest way to your past is seeking the one that oversees it all, The Tower’s creator. The quickest way to prove your value as a warrior is through combat. Being tested after death could mean that your death wasn’t usual. This is combined with a rogue-lite system where the player strives to ascend higher in The Tower with each run toward the end of the game.ĭying as a warrior is nothing strange, but warriors are received in the afterlife with glorious celebrations as they die honorably. Players must develop intricate strategies and customize their skills to outsmart and outmaneuver their opponents. Alternating between moving, attacking, dash, skills and luring enemies into hazards is the key to success. The game plays out as fast or methodical as the player wants, featuring a free-flowing turn-based action combat system. In other words, everything moves after the player. In Evertried, the player’s actions dictate when the enemy moves. The player must make clever use of attacks, movement, skills and hazards to clear floors of enemies and ascend higher in The Tower toward their destiny. Each floor presents a unique challenge to overcome through wits, strategy and positioning. Evertried is a tactical rogue-lite set in the afterlife where the player takes the role of a fallen warrior who must ascend a mysterious tower by defeating enemies in turn-based combat.
